This seemed like a great purchase! It even cost only $5 each - instead of the higher price each title will sell for after the 20th of June. (Only a few dollars more, I think) I was weirded out by the strange setting they place Link in - but I quickly acclimated, and discovered that this was, by and large, the same Gameboy adventure "Links Awakening" provided.
Then, it hit. I was sailing through the various dungeons, coming up to Dungen #6, which requires not 1, but 2 Mermaid Keys (used in different time periods). Looking for items, spells, what-have-you, is par for the course in Zelda titles. Yet these items are obtained though a mandatory rhythm game - which you have to pass twice, to be able to progress through the game. I was nearly about to give up, because the rhythm game of the Goron Dance, is so punishingly precise, and so sparingly instructive, that it felt like a miracle I managed to make it through as all. (By the Grace of God, really.)
Turns out, I'm not alone in my distaste for this required mini-game; sending millions of gamers playtime to screeching halt - if you sadly come up short in having "rhythm".
Here's a motivational meme I found about it.
So I wanted to both warn, and also help anyone who bought these games - and give you my tactic for winning those Goron Dance games.
What I basically did, was use the 3DS's Save Function, to repeatedly save my progress, though each dance move, to hold my progress - and also practice more quickly, and see what errors I was making in button presses, by loading and reloading each time I failed to complete the dance correctly.
This doesn't erase the challenge - but it darn well helps. I went from dreading I'd ever be able to finish either of these two games, to in a single session being able to overcome this obstacle.
As for the details, in how to procure the Two Mermaid Keys correctly (there are a lot of steps, trading, ect, involved), you can read here for information about it.
I'm only half way through Oracle of Ages, and while I dread the rhythm game, noted to also be in the sister title, I've heard its much easier to beat. It makes me wonder why they let these Game-Ending sequences go into the finished product. I'm not talking about bad game design, or having high difficulty -- its a sequence that, I assume, they must have seen people have difficulty with during play-testing. Oh well -- it's over. I hope this might help anyone who's thinking about downloading the titles, or anyone who already has and are stuck at this very same problem.